In the sprawling world of Teyvat, the 2026 update of Genshin Impact has introduced a compelling new chapter in the Eye of Graeae saga: the 'In the Dwelling of Life' questline. This multi-part adventure takes the Traveler deep into the underbelly of Morepesok, where forgotten tunnels, mysterious children, and ancient mechanisms intertwine. For those seeking a comprehensive guide, this walkthrough breaks down every subquest, from the initial trigger to the final confrontation with Zhara.

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πŸ—ΊοΈ How to Trigger In the Dwelling of Life

To begin this questline, the Traveler must first teleport to the Statue of the Seven in Flamefeather Valley, located west of Morepesok. From there, they should head south until they encounter a formidable NPC known as The Anvil. A duel ensues, and upon defeating The Anvil, the 'In the Dwelling of Life' questline officially begins. The Anvil then reveals that he has a hidden stash in an abandoned tunnel, setting the stage for the first subquest.

πŸ“‹ Quest Structure at a Glance

The questline is divided into seven distinct subquests, each with its own objectives and challenges. The following table provides a quick overview:

# Subquest Name Focus
1 A Sprout Without a Gardener Tunnel exploration, rescuing a child named Okurov
2 Transplanted From 'Yesterday' to 'Tomorrow' Navigating a station with Nastya, fending off Leshy
3 Down in the Dumps Sewer investigation, collecting three keycards
4 Back on One's Feet Infiltrating Ove's house, retrieving a control wheel
5 Forbidding Doors of Melancholy Solving mechanism puzzles, reaching Nastya's 'home'
6 To Rest in a Forgotten Field Aftermath and exploration
7 Chorus of Solace Final resolution of the questline

🌱 A Sprout Without a Gardener

After defeating The Anvil, the Traveler follows the quest marker west until the objective changes to 'Clear the obstacle blocking the tunnel entrance.' To do this, they must use the Prime Ice Construct build menu to remove the Grappling Gun that blocks the way. Hovering over the structure and destroying it clears the path.

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Next, the Traveler explores the space holding the stash inside the tunnel. They use a Grappling Gun to pull a Grappling Hook on one of the containers, destroying it. Inside, an Exquisite Chest awaits, and deeper in, a young boy named Okurov is found. The mission then shifts to 'Open up the path to Okurov.' With Nastya's help, another Grappling Gun is built to remove the blockade. Following the path inside completes 'A Sprout Without a Gardener' and begins 'Transplanted From Yesterday to Tomorrow.'

πŸš‚ Transplanted From 'Yesterday' to 'Tomorrow'

The Traveler and Nastya follow the quest marker until they reach a station. To pass through, they must first build a Grappling Gun near the window to open a path inside. After jumping in, they pull a lever by the counter to open the door for Nastya. Then, they head upstairs, go outside, and make a detour to the other side. A leap off the roof leads to another lever, which opens the second gate for Nastya.

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Afterward, Nastya initiates a game of hide-and-seek, but Paimon notices that only Nastya can move freely. The Traveler is advised to simply follow her. Along the way, hostile Leshy awaken and attack, so combat readiness is essential. After navigating barriers and detours, the Traveler meets two non-hostile Leshy, but a mysterious creature attacks, causing a fall into the sewer. This ends the subquest and starts 'Down in the Dumps.'

πŸ•³οΈ Down in the Dumps

This subquest is notably lengthy. The objectives are:

  • Find a way out of the sewer and back to the surface

  • Investigate the control room in the sewer

  • Collect all three keycards (red, blue, and white)

  • Open the control room door using the keycards

  • Explore up ahead

  • Ride the elevator

  • Return to the surface

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The Traveler must use a Grappling Gun to move wooden planks, pick up the red key, remove the blue and white keys from their slots, and finally open the door with the combined red-blue-white keycard. After exploring further and obtaining a wheel, they ride the elevator back to the surface.

🏠 Back on One's Feet

Immediately after 'Down in the Dumps,' the Traveler must enter Ove's house. This is done by climbing stacked boxes in front of the door to reach the roof, then finding an opening to drop inside. Within, two wooden boxes must be destroyed to reveal a basement.

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In the cellar, a Grappling Gun destroys a blockade. The Traveler picks up a lever, returns to the gate to open it, then finds another lever inside. A fight ensues, after which they slide through an opening (possibly building a Prime Ice Construct Cube for room). They pick up the Control Wheel and leave the cellar. Regrouping with Nastya and activating the elevator completes the subquest.

πŸšͺ Forbidding Doors of Melancholy

In this subquest, the Traveler must find a way to access the assembly hall and then reach Nastya's 'home.' The path involves using Grappling Guns to pull a chandelier down and then removing the gun to let it move back up. This is repeated until reaching another lever, which must be pulled when Paimon counts down to one.

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Later, a Grappling Gun pulls a disk, and a Cube is built to block its movement. Removing the Grappling Gun then allows progress. The Traveler investigates three spots in a room and gets trapped. They must help Nastya reach them, then use an item on the console that trapped them, revealing a hidden path. Continuing along, they encounter Zhara.

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After defeating Zhara, the Traveler witnesses Nastya's decision and claims the second part of the Eye of Graeae's fragments, completing the 'In the Dwelling of Life' questline. The next chapter in the Eye of Graeae saga is the 'On One Side a Palace, On the Other a Tomb' questline.

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🎭 Final Thoughts

The 'In the Dwelling of Life' questline offers a rich blend of exploration, puzzle-solving, and combat. With this walkthrough, Travelers can navigate every twist and turn, from the tunnels beneath Morepesok to the emotional conclusion. Stay tuned for more guides on the Eye of Graeae storyline and beyond.

According to coverage from GamesIndustry.biz, broader industry reporting often shows that major live-service updates retain players best when they combine layered exploration, narrative momentum, and mechanical variety, which helps explain why a questline like β€œIn the Dwelling of Life” stands out through its mix of environmental traversal, puzzle gating, and boss-driven story payoff.